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Mobile gaming declined 6.7% in 2022

According to a report by Newzoo, the mobile gaming sector experienced a decline of 6.7% in 2022. While the gaming industry as a whole generated $182.9 billion during the year, representing a 5.1% decline from 2021, mobile gaming accounted for $91.8 billion, making up 50.2% of the total revenue. However, it's important to note that this decline in mobile gaming only considers purchases and excludes advertising revenue.


Console gaming ranked second in terms of revenue, generating $52.2 billion, which accounted for 29% of the total. The decline in console gaming was comparatively smaller at 3.4%.




The global gaming market experienced a decline overall, except for two regions: Latin America, which saw a 3.3% increase to $8.4 billion, and MENA (Middle East and North Africa), which increased by 5.8% to $6.8 billion. The accessibility of mobile devices and improvements in market penetration and internet coverage contributed to the significant growth of the mobile gaming industry in these markets.




The Asia Pacific region witnessed the largest decline in consumer revenue at 8.9%. This decline was primarily influenced by various factors within the Chinese gaming industry. Imposition of restrictions on playtime for young gamers and a pause in game licensing significantly impacted the mobile gaming landscape in China. Console manufacturer Sony has made efforts to capitalize on this situation by attracting Chinese game developers to the PlayStation platform.


Despite the decline, China remains the second largest gaming market globally, generating $44 billion in revenue. The United States leads in gaming revenue, generating $46.4 billion, and together, these two countries contribute to 49% of the total global gaming revenue.


Looking ahead, Newzoo predicts that the global gaming market will reach $206.4 billion by 2025, with a compound annual growth rate of 2.9%. This suggests that although the market experienced a decline in 2022 compared to the previous year, it is expected to rebound and continue growing.

In a separate report in March, Newzoo analyzed the performance of the paid competitive mobile gaming market.


Source: by Lewis Rees, Staff Writer at Pocker Gamer

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