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Best Examples of Rewarded UA Campaigns in Mobile Gaming

  • Writer: Fátima Castro Franco
    Fátima Castro Franco
  • Sep 16
  • 3 min read

Rewarded user acquisition (rewarded UA) is easy to explain in theory: players watch or interact with an ad, get a reward, and developers acquire engaged users. But what really convinces marketers are real-world examples.


Campaigns that use rewarded ads effectively show how incentives can boost installs, improve retention, and drive long-term value. In this article, we’ll look at some of the best examples of rewarded UA campaigns in mobile gaming — and what you can learn from them.


Example 1: Rewarded Videos in Casual Puzzle Games


Casual puzzle games often live or die by retention. Players hit frustration points (running out of moves, stuck on a level) and either quit… or find a way to keep playing.


Strategy used:

  • Short rewarded video ads offering extra moves, extra lives, or small boosters.

  • Ads placed at natural choke points to reduce churn.


Result:

  • High opt-in rates (70–90%)

  • Better D7 retention compared to interstitial-driven installs

  • Incremental revenue from ad views without hurting IAP


Lesson: Small, frequent rewards are perfect for casual games — they keep players in the loop without breaking the economy.


Example 2: Offerwalls in Midcore RPGs


Midcore games thrive on depth and progression. Players want premium items, rare currencies, and ways to advance without endless grinding.


Strategy used:

  • Offerwalls with high-value rewards (e.g., crystals, legendary gear).

  • Tasks like installing another app or signing up for a trial subscription.


Result:

  • Smaller but highly motivated cohorts

  • Higher LTV than standard rewarded video users

  • Increased ARPU from non-spenders who became active through offerwalls


Lesson: Offerwalls unlock depth and monetization for midcore games. They may not deliver scale, but they drive commitment.


Example 3: Hybrid Rewarded Ads in Hypercasual Titles


Hypercasual games depend on sheer volume. But pure CPI campaigns often bring users who churn in days.


Strategy used:

  • Hybrid formats: rewarded playables combined with rewarded videos.

  • Players try mini-demos for rewards, making installs more aligned with actual gameplay.


Result:

  • Higher quality installs compared to pure CPI

  • Lower churn after the first session

  • More efficient ad spend with CTR boosts of 20%+


Lesson: Hybrid rewarded formats can bridge the gap between casual fun and deeper engagement.


These examples highlight how different formats deliver different outcomes. For a complete breakdown of formats, benchmarks, and strategies, check our Rewarded UA guide for 2025.


Example 4: AI-Personalized Rewards in Strategy Games


Strategy games attract highly competitive players with long lifecycles — but also high acquisition costs.


Strategy used:

  • AI-driven targeting to personalize rewards: smaller daily boosts for casual players, rare premium items for committed ones.

  • Adjusted frequency caps per segment.


Result:

  • Increased D30 retention by 18%

  • Reduced CPI compared to static campaigns

  • Faster ROAS due to higher LTV among engaged cohorts


Lesson: AI + rewarded ads is a powerful combination — personalization ensures the right reward motivates the right player.


Example 5: Cross-Promotion Using Rewarded Ads


Some publishers use rewarded ads not just to monetize but to cross-promote their own titles.


Strategy used:

  • Rewarded videos promoting other games in the same portfolio.

  • Rewards matched to the genre (coins in one game, energy in another).


Result:

  • Lower UA costs due to first-party cross-promotion

  • Stronger portfolio retention (players cycle through multiple titles)

  • Improved brand loyalty


Lesson: Rewarded ads aren’t only for external acquisition — they can strengthen ecosystems of games.


Key Takeaways From These Examples


Across genres, rewarded UA campaigns succeed when:

  • Rewards match player motivation (boosters for casuals, premium items for midcore).

  • Placement is natural (breakpoints, not mid-action).

  • Scale and depth are balanced (rewarded video for volume, offerwalls for LTV).

  • Personalization is embraced (AI adapts incentives to player behavior).



Final Thoughts


The best rewarded UA campaigns in mobile gaming all share one trait: they respect the player experience. By making rewards optional, meaningful, and well-timed, studios turn advertising from an interruption into an enhancement.


In 2025, rewarded ads remain one of the most versatile tools in UA — working across casual, midcore, and hypercasual games. The studios that win are those that tailor rewards to their audience and use data-driven insights to refine every campaign.


Looking to boost your game's user acquisition?


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Gamelight’s advertising platform is a leading mobile marketing solution equipped with an intuitive self-serve dashboard. Operating on a CPI basis, it drives direct traffic from a self-published mobile game recommendation platform. Moreover, you can set up your account and launch your first campaign in just 5 minutes!



If you need help, fill in THIS FORM and one of our team members will get back to you within 24 hours.

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