Why Day 7 ROAS Is a Misleading Metric in Mobile Gaming
- Fátima Castro Franco
- Sep 5
- 3 min read
In mobile user acquisition, few numbers carry as much weight as Day 7 ROAS. It’s often treated as the gold standard for deciding whether to scale or kill a campaign. Publishers and marketers alike lean heavily on it as a quick proxy for profitability.
But here’s the truth: Day 7 ROAS is one of the most misleading metrics in mobile gaming.
The Problem With Day 7 ROAS
Day 7 performance only tells part of the story. In many cases, it tells the wrong story.
Genre differences: Hypercasual titles monetize quickly through ads, so early ROAS can look strong. Midcore or RPG games, however, often need weeks before purchases materialize.
Monetization lag: Many IAP-driven players don’t spend until Day 14, Day 30, or even later. Killing campaigns too early risks cutting off profitable cohorts.
Retention blind spots: A campaign with low Day 7 ROAS but high retention may outperform a “profitable” Day 7 campaign by Day 60.
By fixating on this checkpoint, teams risk optimizing for the wrong players.
The Risk of Over-Optimizing to Early ROAS
Chasing Day 7 ROAS leads to unintended consequences:
Creative bias: Campaigns favor clickbait ads that drive quick spenders but poor long-term retention.
Player mix distortion: UA teams prioritize short-term monetizers, overlooking communities of loyal players who deliver more value later.
Underinvestment in LTV games: Titles with deeper economies get starved of budget before they can prove their true potential.
The result? Growth strategies skew toward short-term wins while missing sustainable growth.
Smarter Alternatives to Day 7 ROAS
Instead of using Day 7 ROAS as a hard gate, studios can adopt more nuanced approaches:
Predictive ROAS models: Use AI and cohort modeling to forecast Day 30, 60, or 90 performance based on early engagement signals.
Retention-driven metrics: Pair early ROAS with retention benchmarks (e.g., Day 7 ROAS + Day 30 retention) to evaluate true potential.
Genre-specific checkpoints: Recognize that a puzzle game, a midcore RPG, and a casino title all monetize differently — and set expectations accordingly.
Blended metrics: Combine ROAS with ARPU, payback period, and engagement depth to create a holistic growth picture.
The Future of ROAS Measurement
As acquisition costs rise and privacy changes limit tracking, UA teams must move beyond simplistic checkpoints. The future isn’t about asking, “What’s my Day 7 ROAS?” — it’s about asking, “What’s the lifetime value of the players I’m bringing in, and how soon can I predict it?”
Day 7 ROAS may still have a role as a directional metric, but it should never be the sole decision-maker.
Key Takeaway
Day 7 ROAS is a shortcut, not a strategy. It works for quick reads on hyper-casual titles, but it misleads when applied broadly. By shifting focus to predictive, retention-driven, and genre-specific models, mobile gaming teams can stop leaving long-term profit on the table.
FAQ
Q: Why do so many teams still rely on Day 7 ROAS?
Because it’s easy to measure and fast to act on — but that convenience often comes at the cost of accuracy.
Q: Should Day 7 ROAS be ignored completely?
Not ignored, but treated as just one checkpoint among many, especially when paired with retention data.
Q: What’s the best replacement for Day 7 ROAS?
Predictive LTV modeling and blended KPIs that account for both monetization and retention.
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